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vfxjunkies – feeds – Truth about resolution and pixels –

This is a recent thought bubble from one of vfxjunkies on the RED 4K on color sampling and comparsion.

rahul venugopal

Last week our team had a presentation on RED workflow from good people at Icerber Design here in Singapore. The key issues we discussed at the end were 4:2:2 color sampling and advantage of 10 bit log space of Red workflow. While advantage of 10 bit log space is almost similar to a film workflow but the compromise we would make would be on the quality of the image. READ MORE

CLICK HERE TO READ RAHUL VENUGOPALS WEB SITE

Filed under: TECHNOLOGY, , , , , , ,

MAKING OF Rorschach’s Mask in Watchmen – VIDEO JOURNAL

 

WATCHMEN RORSCHACH

WATCHMEN RORSCHACH

INTERESTING FACE OF THE VILLAN IN THE COMIC IN REALISTIC WAY BY ZACK SYNDER OF 300 FAME.

 

CLICK HERE FOR FULL REVIEW

VIDEO JOURNAL 1:

zack synder interview :

Filed under: MINDS BEHIND VFX, TECHNOLOGY, VFX, , , , , , , ,

Irradiance Environment Maps by Ravi Ramamoorthi/Pat Hanrahan

Googling for research papers on Technology behind VFX, gave this usefull links. This is first part of my technology explorations and Future.

 

Lighting in most real scenes is complex, coming from a variety of sources including area lights and large continuous lighting distributions like skylight. But current graphics hardware only supports point or directional light sources. One reason is the lack of simple procedural formulas for general lighting distributions. Instead, an integration over the upper hemisphere must be done for each pixel.

We present such a simple formula for diffuse objects, i.e. for the irradiance. The key to our approach is the rapid computation of an analytic approximation to the irradiance environment map. For rendering, we demonstrate a simple procedural algorithm that runs at interactive frame rates, and is amenable to hardware implementation. No texture-mapping is required for the irradiance with our approach.

Read more on this research papper. more From Ravi Ramamoorthi

Filed under: MINDS BEHIND VFX, TECHNOLOGY, VFX, vfx demo reel, , , , , , , , ,

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